ios - Real time audio effects on streaming playback -
i'm developing audio streaming playback audio effects such distortion , reverb on ios. in understanding, audio unit can add these audio effects. but, not find way apply them on streaming playback.
the image achieve following...
- audio queue service receives , stores audio data streaming data.
- audio queue gives data audio unit or audio graph.
- audio unit adds effects , plays in real time.
do think can achieve design image ?
the audio queue api adds latency pseudo-real-time audio effects processing. if use audio unit api recording input short buffers (6 milliseconds or less on newer ios devices), total audio graph latency might tolerable.
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