ios - Real time audio effects on streaming playback -


i'm developing audio streaming playback audio effects such distortion , reverb on ios. in understanding, audio unit can add these audio effects. but, not find way apply them on streaming playback.

the image achieve following...

  1. audio queue service receives , stores audio data streaming data.
  2. audio queue gives data audio unit or audio graph.
  3. audio unit adds effects , plays in real time.

do think can achieve design image ?

the audio queue api adds latency pseudo-real-time audio effects processing. if use audio unit api recording input short buffers (6 milliseconds or less on newer ios devices), total audio graph latency might tolerable.


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